﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Text.Game
{
    public class jineng
    {
        public static string skillName1 = "降龙十八掌";//技能一
        public static string skillName2 = "六脉神剑";//技能二
        public static string skillName3 = "天山折梅手";//技能三
        public static int skillAtk1 = 12;//技能一的伤害
        public static int skillAtk2 = 11;//技能二的伤害
        public static int skillAtk3 = 10;//技能三的伤害
    }
}
